Overview
How do I fix errors with my mesh?
MeshUP offers a suite of mesh repair tools which prepare your models to be converted into one of our volume types so you can take advantage of our Volume modeling tools, and Export as error free and watertight.
Also check out our Guide section on Mesh Repair tools for more information.
You can skip repair altogether!
In the Properties window also note the Volume Options section which lists the types of volumes you can convert the current mesh to.
If there are more than a few hundred total defects, depending on your computer the mesh repair process can take several minutes to complete. In this case, consider converting the mesh to an Envelope volume type, which will materialize a volume from any mesh, even one with thousands of unfixed defects.
It will take a few minutes for mesh repair to complete so watch the progress bar in the lower right.
After mesh repair has finished, if the object is grey, then all the errors have been fixed. If the object is pink, then there is at least one hole or crack. If the object is red, then there are intersections and/or degenerates.
If the object is pink or red, click on the object and use the Properties menu to see what errors persist. Try fixing them by clicking on the icons next to the error type. Keep in mind there are a few cases where we can not fix all errors.
Remember, if you are ever unable to repair the last holes, you can always use Shell on pink meshes, or Envelope on red meshes, through our UP tool.
Remember, depending on your computer and the number of errors, it can take a several minutes for the Seal command to finish. See the progress bar in the lower right for status, and see our System Requirements.
Select the other shells of the skull and perform the same process as described above.
Patch Holes
If there are still holes after running Seam Cracks, then try Patch Holes.
Rinse & Repeat
Repeat running Seam Cracks &Patch Holes as many times as needed for each pink shell. The shell will turn grey when there are no more holes or defects.
Remember, if you are ever unable to repair the last holes, you can always use Shell on pink meshes, or Envelope on red meshes, through our UP tool.
All the parts of the skull example are grey, which means it can be converted into any volume type using the UP tool.